June+3,+2009

June 3, 2009

Developmental Design **CPR** - Use the time as a **segway to something going on** in the school. classroom or subject matter. We **revisited our declarations** from Monday. **Modeling and the language** used in modeling is very important to assist in improving student behavior. A **buddy** may be needed to assist all team members in Developmental Design. Adopting the **language of DD** can help all teachers develop strategies in the use of DD. Sharing Musts: private/privatestart with less trusting activities and build to more trusting activities

Demonstrations of games: The activity was modeled by the teacher. We played **//Sausages//**. We then discussed when it may not be appropriate to laugh and how the situation can be handled. TIP: If you feel uncomfortable with how a game is developing, stop the game.

Pathways to Self-control: 1. Noticing2. Redirect3. Problem-solving4. Return and Repair (the learning part) **//How you react to misbehavior determines the outcome.//** Proactive Ideas:
 * no dead time - work bell to bell


 * "check yourself before you wreck yourself" - self monitoring


 * class rules posted where they all could see them
 * routine established
 * materials station with guided discovery of the materials
 * be at the door to greet the students
 * instructions listed for students as they walk in the room
 * modeling

Reactive Ideas:
 * teacher gets silent to draw attention back
 * teacher points out behavior
 * teacher stands in vicinity of the misbehavior and taps the student desk
 * move students who misbehave
 * remove student from the classroom
 * Mardi Gras beads in a jar or rice in a jar
 * conversations with a child who continuously misbehaves

Four Types of Language (reflection is part of all of these): 1. Empowering2. Reinforcing 3. Reminding4. Redirecting Take out of your vocabulary: sarcasm praise - make it more specific and not just good joblectureguiltmanipulation We used inside/outside circle to practice the proper language for different situations.