June+3,+2003

June 3, 2009

Developmental Design

**CPR** - Use the time as a **segue to something going on** in the school. classroom or subject matter. We **revisited our declarations** from Monday. **Modeling and the language** used in modeling is very important to assist in improving student behavior. A **buddy** may be needed to assist all team members in Developmental Design. Adopting the **language of DD** can help **teams of** teachers develop and coordinate strategies in the use of DD.

Sharing Must: private/privatestart with less trusting activities and build to more trusting activities

Demonstrations of games: The activity was modeled by the teacher. We played **//Sausages//**. We then discussed when it may not be appropriate to laugh and how the situation can be handled. Perhaps, change the name...

TIP: If you feel uncomfortable with how a game is developing, stop the game.

Pathways to Self-control: 1. Noticing 2. Redirect 3. Problem-solving 4. Return and Repair (the learning part) **//How you react to misbehavior determines the outcome.//**

Proactive Ideas:
 * no dead time - work bell to bell
 * "check yourself before you wreck yourself" - self monitoring
 * class rules posted where they all could see them
 * routine established
 * materials station with guided discovery of the materials
 * be at the door to greet the students
 * instructions listed for students as they walk in the room
 * modeling

Reactive Ideas:
 * teacher gets silent to draw attention back
 * teacher points out behavior
 * teacher stands in vicinity of the misbehavior and taps the student desk
 * move students who misbehave
 * remove student from the classroom
 * Mardi Gras beads in a jar or rice in a jar
 * conversations with a child who continuously misbehaves

Four Types of Language (reflection is part of all of these): 1. Empowering 2. Reinforcing 3. Reminding 4. Redirecting

Take out of your vocabulary: sarcasm praise - make it more specific and not just "good job" -name the specific behavior lecture guilt manipulation

We used inside/outside circle to practice the proper language for different situations.

During silent time we developed a slogan that captured our homework reading on Take a Break and Buddy Room, listed the major concepts of the reading, and the important details of the reading.

Teachers should set up with a buddy teacher and model with that teacher the procedure of a Buddy Room.

We played Buzz. It is a great game to reinforce listen and planning skills. It will also help to show students that large projects can be broken down into steps.

To practice the four types of language we worked in groups of four and we then used "Stand and Share." This game is from **//Kagan Cooperative Structure//****//s//**.

Team Meeting

Continuing discussion of development of social contracts of class rules based on the Honor Code We will show the honor code and discuss ways it relates to the class. Develop the class rules and have the students sign the rules on the Smart Board. this can be pulled up on the Smart Board when necessary. **This contract will be developed on day 1. All teachers will use sticky notes for student input. The teachers will meet at 2:35 to estabalish the rules based on student suggestions.**

Modeling Routine

We will all model: the hand up for silence - **Day 1** entering the classroom and materials needed - **Day 2** moving around the room appropriately and coupon use at five per semester - **Day 3 ** model how to clean up the table after eating lunch during 1st block that you have students (7:50 - 8:50) - **Day 4**

**At first morning meeting we will model what to do when the whistle blows.**
 * To ensure that students know where to sit in chapel and V-PAC, the teachers MUST be there before the students arrive.**

Dealing with Rule Breaking

We will discuss this further on Thursday.